Profile PictureAlan Yang Art
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Substance 3D Painter - Texture Breakup Filter

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Substance 3D Painter - Texture Breakup Filter

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This is a texture breakup filter I made for Substance Painter, built efficiently in Substance Designer to stay as lightweight as possible. It acts non-linearly over the input mask, therefore giving a more organic feel and restricting the breakup towards the edges. There are a lot of controls for the breakup itself such as aspect ratio, contrast and falloff before/after the breakup, as well as allowing the use of a custom texture.

Demo video: Substance 3D Painter - Texture Breakup Filter

Please note that this might not work in a previous version than the listed tested version.

Also feel free to let me know about any issues or suggestions and I will address them when able.

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.sbsar filter for use in Substance 3D Painter, .spp demo project used in thumbnail/video containing metal and rust materials

Tested version
Substance 3D Painter 10.1.2
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